CR-4P
From The Skybrary
| Nomad Sundry Supplies Model CR-4P | |
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| Tier 0 | |
| Combat | Firepower: 1 Armor: 3mm Manuever: 3 Ammo: 600 rounds |
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| Trading | Cargo: 20 crates Range: 300 km |
| Performance | Max Speed: 200 kph Stall Speed: 75 kph Acceleration: 50 kph/s |
| Upgradability | Crew: 0 seats Max Weight: 2000 lbs Engine Slots: 1 Gun Slots: 1 Wing Slots: 1 Hull Slots: 1 |
| Price: 10,000ΔΆ Availability: Grottopolis, Uurwerk | |
The Model CR-4P is a cheap, mass-produced aircraft first designed and built by Hoover Heavy Industries but now licensed to several small manufacturing companies such as MacLeach Manufacturing. For many Skyrates it was the first plane they ever flew, but none worth his grog would stay in it long. The "Crap," as it came to be known, was about as fast and maneuverable as a rock, and saving up for a better plane is about all its pilots ever did.
In recent times, heavily modified CR-4Ps with upgraded engines and weapons have been encountered, and have proved to be difficult opponents even for experienced Skyrates. These mysterious planes have been dubbed "Phantom Junkers."
[edit] Flying the CR-4P
Every Skyrate begins the game in a CR-4P and must work their way up to a better craft. The CR-4P is slow, weak and exceptionally difficult to fight in. Thankfully, while flying a CR-4P you will usually only face other CR-4Ps in Combat (unless you have purchased Combat Infamy from the Skill Tree).
[edit] Fighting the CR-4P
The nice, simple firing arc makes fighting in a CR-4P intuitive. If you begin facing your enemy, make an initial strafing run, then immediately turn into the other CR-4P's turn (again, when in a CR-4P, you will usually only face other CR-4Ps - with the exception mentioned above). You will be able to out maneuver them and fire on their side while remaining well clear of their firing arc. Repeat until you've shot them down. In higher tier planes, the same strategy works well; CR-4Ps are relatively minor threats. Strafe them from behind to maximize damage.


