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Halifax

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Hoover Industries
Halifax
Image:Halifax-side.png
Image:Halifax-head.png
Image:Halifax-arc.png
Tier 1 Trading
Combat Firepower: 4
Armor: 4mm
Manuever: 3
Ammo: 1000 rounds
Trading Cargo: 45 crates
Range: 410 km
Performance Max Speed: 200 kph
Stall Speed: 150 kph
Acceleration: 50 kph/s
Upgradability Crew: 0 seats
Max Weight: 5000 lbs
Engine Slots: 1
Gun Slots: 0
Wing Slots: 0
Hull Slots: 2
Price: 33000ΔΆ
Availability: Cidade, Steppe,Echo

"The Halifax is the staple ship of the trading industry. At the price range you're looking at, you won't find a better trader. Just don't get into combat, and you'll be just fine."

The Halifax is a passable trader that'll get you up to tier 2 in under a couple of days. It's a rough craft to fight in but not at the bottom of the heap, especially with a little speed boost.

[edit] Flying in the Halifax

As said above a passable trader. Stick to safe skies so as to avoid higher level combats as the Halifax can deal with the CR-4P fairly easily if given a speed edge thanks to an upgrade. Always keep your foes to your rear or sides so you can use your nice tail arcs to maximum efficiency.

[edit] Fighting the Halifax

The Halifax should be a breeze to take down in any plane with a rear arc. If your tail arc is short but wide, you will want the Halifax to chase you in a circle so that its pitiful front arc cannot reach you. For lower tier planes that lack a rear arc, the optimal strategy is to get the Halifax to circle, and counter-turn. This will allow you to take a few pot-shots as it circles by; remember to put a little distance between yourself and the Halifax after a few circles and repeat the process. Another strategy is to attack a fleeing Halifax by flying dead center behind it, and be ready to Airbrake as soon as it slows or turns.

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