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Leviathan

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Hoover Heavy Industries L100
Leviathan
Image:Leviathan-side.png
Image:Leviathan-head.png
Image:Leviathan-arc.png
Tier 6 Trading
Combat Firepower: 8
Armor: 15mm
Manuever: 6
Ammo: 1610 rounds
Trading Cargo: 500 crates
Range: 2800 km
Performance Max Speed: 125 kph
Stall Speed: 0 kph
Acceleration: 50 kph/s
Upgradability Crew: 6 seats
Max Weight: 30,000 lbs
Engine Slots: 1
Gun Slots: 2
Wing Slots: 3
Hull Slots: 4
Price: 16,688,132Ģ
Availability: Alpha 2, Eltsina, Grottopolis, Phillipia, Uurwerk

With one of these, you'll have the power to shift the entire economy of a Skyland with your cargo hold. Of course, to move goods any slower, you'd have to buy a glacier, but those aren't as much fun to pilot.

The Leviathan is a huge, powerful zeppelin that has the largest cargo capacity of any aircraft in Skytopia. It is also, however, the slowest craft ever built, with a top speed of only 125 kph, and is able to stop completely in mid-air and hover in place. The Leviathan was designed before the Principality Wars, and the design was sold after the Second War to Midgard Air Yards (a division of Hoover Heavy Industries), where all existing Leviathans were constructed.[1]

[edit] Fighting the Levi

Planes with rear arcs should have little trouble finishing a Leviathan. Position yourself just in front (you may have to weave around if your stall speed is higher) and keep it in your back arc. For planes that do not have the luxury of rear arcs and low stall speed, come at them from the diagonal. Wait and see if it is turning with you or against you; if they turn with you, keep turning until you are facing forward, then zip on ahead and repeat the process. If they turn against you, perform a Wingover through them and try again. Keep in mind this requires high enough Maneuver to out-turn the Leviathan.

An alternate strategy for planes with a lack of rear arcs and moderate front arcs and moderate to good maneuverability is to exploit the Levi's long nose by getting far in front of it and making looping passes at its nose, avoiding its front arcs. Due to its low speed, it will not be able to advance in time to make an attack as you swoop off for another run.

[edit] References

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